We increased all infolayers to 8K, double the map size, because it solved the double fertilization problem. Giants detects the fertilization level over every second pixel of the infolayer. We are sorry for a bug that we thought we fixed, because it worked offline multiplayer but not on dedicated servers: – Hotfix upload – liming and plowing and mulching was no longer possible in version 1.5+ to 1.7. We are sorry that we stopped supporting the map, but after over 600 hours of time invested in the map, it is enough to see how every patch from Giants makes the problems bigger instead of smaller, or we have to start from scratch every time.įixed building images not showing in StoreĪdded new cereal types (Muesli, Conrflakes and Honey Cheerios)Īdded Apple and Pear Orchard (trees can be purchased)Ĭhanged both BGA’s (originals were creating some script errors)Īdjusted machine halls and added some new types Conversions from LS19 maps have no success in FS22 from our point of view. Unfortunately, we assume that the map will have to be completely rebuilt. In our case it happened after 6 months with patch 1.4. It is not recommended to play on the map long term, because the painting of the landscapes can somehow disappear from time to time. > SO don’t even try with patch 1.4+ – rather play map on lower versions. With patch 1.4 and beyond with Precission Farming the problems on the map became bigger and bigger. □ We hereby discontinue map building for this map. We hope that everything stays well and everyone is happy about the fixes. Traffic system works with one large existing route. Please have a look at the growthtimes screenshot and a Ls22 GrowthTimes+ 1.0.0 mod from Gniltag has been integrated on the mod. The BGA’s can now additionally process sugar beets and potatoes and methane can be kept or sold. The map is courseplay ready (also in multiplayer branch on Dedi servers without problems). The map is now also Autodrive Ready but still without courses -> you have to drive them in yourself. 1 hectare costs 40 thousand euros.įix: The missing 3d model of the store and the missing textures were fixed.įix: The mobile store and the store now offers the possibility of repainting and selling vehicles. The right yard in the forest is unfortunately still in the background and cannot be solved at the moment.Īll land prices have been adjusted to reality and real prices per hectare. So the yard is not part of the background map The yard plot holes in the map have been fixed. Unfortunately it is not possible to add the shaders with the even more detailed frost edges to the road from LS22 – maybe this will be possible in the future. The roads now get a slight frosty look in the winter at strong minus temperatures. The snow did not work – this has been fixed. Please make a backup before!!!!!įield 41 42 had the wrong name which made it impossible to sell field 41. So ideally you can just update your existing map. If you change the version number, the existing game state on Dedi servers will not work anymore. We still hope that NoobFragz will contact usĪlso we have left the map version at 1.0.0, this is necessary to be able to play the map in the running server operation. Therefore we have taken the fate into our own hands. We have been trying for months to contact the original author NoobFragz to get the expressed right to fix the mod. For us it is the best available map in FS22. After several months of playing, our small two man modding team set about fixing the map.
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